Ilya Martchenko
Frontend Developer | UX Designer
Who am I
This section will be filled out at a later stage when i have come up with an appropriate description
of myself.😂
P.S The portfolio is not 100% complete, i am
still working on the nav as well as the smooth scroll behavior function for the website,
although i do have an MVP for the delivery with all requirements from the brief.
Frontend Development
My Projects
Bongo Bloggers
This blogging website was researched, designed and developed in a 5-week period at the end of my first year as a Frontend student @Noroff. With my current knowledge and skill, I came up with a commercialized blogging website. My intention was that, instead of making a personalized blog, I rather wanted users who visit the site to make an account, go through a verification process and then be able to post their own opinions/reviews on games, movies, potential news leaks, etc. In essence, I wanted a website made by a gamers for gamers.
Community Science Museum
This website has been designed and developed for a school project for the "Community Science Museum (Fake entity)", the website's main purpose is to provide valuable information for the museum's current or future visitors. The website incorporates real-world project development processes that are focused on research-based and user-centric design and development.
Game Hub
This cross-course project has been designed, developed and improved throughout my studies @Noroff. The development of the project started when I enrolled into the school and with each passing course, the website was built upon and improved into what you see today (EU - 08.12.22 | US - 12.08.22). In general, the website incorporates real-world project development processes that are focused on research-based and user-centric design and development methodologies.
User Experience Design
My case studies
Water Wastage
The aim of this study was to find out what drives us humans to consume and waste extreme
amounts of the limited resource that keeps us alive, our water.
With this mindset we needed to gain an empathetic understanding of how humans perceive water
as a resource and commodity in personal housing and the broader aspect of things such as
food production, agriculture and retail distribution.
Moodle Re-Imagined
Moodle is a learning platform that I used during my UX Design studies @Noroff which was
designed to provide educators, administrators and learners with a single robust, secure and
integrated system to create personalized learning environments.
This case study will showcase how with the help of the Design Thinking Process we were able
to discover and identify user frustrations and goals with the current Moodle system, as well
as how we believe our solution will help the current and next generation of students.